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05-18-2007, 02:17 PM
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KHAAAANNN!!11
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Sony's Gamers Day 2007 Roundup
Here's the complete roundup of Sony's 3 day event Gamers Day. So if you've been struggling to keep up with all the new trailers and game info just set aside an hour or two and work your way through this update 
Folklore
Despite being a realist, Keats unhappily finds himself a journalist for a third rate occult magazine. One day Keats receives a phone call from a woman asking for his help.
Through the static Keats hears the word “Doolin”. Sensing something wrong, Keats rushes to the village, but the woman he believes to have called him, is found murdered. He stays on to find out more about this murder. Strange events follow that night, and he travels to the “Netherworld”.
Having lost her mother as a young child, Ellen is prone to dreaming and tends to look away from reality. Strangely, she spends her holidays actively searching England’s countryside for folk stories. She is not so good with people but seems to have a rapport with children and the elderly. One day Ellen receives a letter from the mother she lost as a child, the message proposing a meeting in Doolin. She finds herself in the village at the same time as Keats. Here they wander between “reality” and the 7 Netherworlds, in search of the end to their stories.
KEY FEATURES
• Journey to seven incredibly vibrant realms, all uniquely designed and tailored to fit their distinct personalities. From the ruins of the Undersea City to the never-ending maze of the Endless Corridor, each destination is different from the next.
• Inspired by western fairy tales, players interact with or clash against a cast of over 100 originally designed creatures, characters and monsters.
• Using the SIXAXIS™ wirelsess controller, the player must battle monsters and literally “shake” them into submission and “yank” their powers from them. The absorbed powers will be used to capture or defeat the monsters that lie ahead.
• Begin the game as either Keats or Ellen and learn their story and gameplay style. Keats uses traditional direct attacks while Ellen uses strategic methods to trap her enemies. Decisions made in one story line will directly impact the story path of the other.
 
Folklore Gallery Here!
Trailer:
[YOUTUBE]http://www.youtube.com/watch?v=VOvGfqzR8Xw[/YOUTUBE]
Ratchet & Clank Future: Tools of Destruction
After saving countless planets from dreadful doom and earning intergalactic mega-celebrity status in the process, Ratchet and Clank have taken some well-deserved R&R - again. Yet, Ratchet remains restless. An orphan of the universe, he has never known anything of his past, his family, or his Lombax origins. And no one, not even Clank, can fill that void.
Unfortunately for Ratchet, someone else is equally interested in Ratchet’s origins: Emperor Percival Tachyon. In his thirst for revenge, the vile tyrant of an ancient race of foul insect-like monsters called Cragmites has festered an age-old grudge and is bent on wiping the last-known Lombax off the universe. As Tachyon’s forces ambush Ratchet and Clank in their home galaxy, our heroes realize they need to escape quickly to prevent its destruction. In a move of desperate irony, Ratchet and Clank steal Tachyon’s imperial warship and embark upon an adventure bigger than any they’ve experienced- one that will not only unravel the mystery of the Lombaxes, but also test the very limits of their friendship.
KEY FEATURES
• Insomniac Games has overhauled its proprietary PS3 engine technology to create the most visceral Ratchet & Clank universe yet, overflowing with exotic creatures and flying vehicles.
• Experience many more objects on screen and in more intricate detail than what was possible on PlayStation®2 Ratchet & Clank games.
• The PS3 system’s superior power enables Ratchet & Clank Future:
Tools of Destruction to bring vivid worlds to life with increased draw distances, enhanced lighting and shadowing, and more fluid and exaggerated animations.
• Discover an all-new galaxy spanning vast worlds such as a majestic cloud city and a space-age amusement park.
• Encounter an entirely new cast of expressive characters (and some old favorites) as well as the introduction of a variety of new alien races and life forms.
• Experience a more emotive Ratchet with nearly as many animation joints in his face (90) as PS2 Ratchet had in his entire body (112). This joint density applies to many of the characters featured in Ratchet & Clank Future: Tools of Destruction, enabling more detailed, personable and expressive characters.
• Clank returns as a playable character, and Ratchet will have new enhanced abilities.
• Fire a fully stocked arsenal of all-new weapons such as the Plasma Beasts and Tornado Launcher, which uses the SIXAXIS™ controller to direct tornadoes that suck up enemies and whip them around with debris.
• Use the SIXAXIS controller to maneuver, destroy enemies and solve puzzles.
• Upgrade and customize weapons with a new system that provides greater power and flexibility. Players also will have the ability to upgrade Ratchet’s armor.
• Utilize Ratchet’s new supply of consumable “on-demand” combat devices, such as the Groovitron, which causes enemies to dance uncontrollably to ‘70s disco hits.
• Gadgets gameplay returns as Ratchet and Clank will have more gadgets at their disposal to help them bounce, fly, evade and defy gravity.
• Pilot Ratchet’s ship through asteroid fields while trying to destroy enemy fleets in a complete redesign of classic Ratchet & Clank space combat gameplay.
  
 
SOCOM Confrontation
SOCOM Confrontation focuses on online play and the global community and clans that support it. With support for Tournaments, Clan Ladders, Leader Boards, this latest title in the multi-million unit selling franchise is exactly what SOCOM fans have been clamoring for. Additionally, players will be able to modify their appearance through facial and physical customization.
A global-scale experience, SOCOM Confrontation gives players the opportunity to battle against the best and brightest from the U.S., Europe and Asia.
SOCOM Confrontation deploys with five new North African themed maps, including a 32-player version of “Crossroads.” Additional themed packs for SOCOM Confrontation will be made available for download via the PLAYSTATION®Store.
KEY FEATURES
• Ultimate 32-player online combat experience featuring stunning high-definition visuals, advanced physics, ballistics, impact and destruction modeling
• Rich interactive and destructible environments supporting multiple game types
• Full support of the SIXAXIS™ wireless controller, offering greater control
• Choice of playing as various International Special Forces
• Advanced voice communication systems and immersive audio
• Comprehensive player customization including fully featured load out, encumbrance and unique uniforms
• Up to seven different game modes are available on each map
• Advanced player matching, players can form a team with their friends and easily join an online game
• Regional combat or challenge teams from around the world
• Additional themed downloadable content packs available post launch
Launch Date: November 2007
  
  
SingStar
Entertaining at home takes on a whole new meaning this fall as SingStarTM comes to the PLAYSTATION®3 (PS3™) computer entertainment system. Developed by Sony Computer Entertainment Europe's London Studio, SingStar PS3 takes the successful interactive singing experience established with the multi-million selling global PlayStation®2 franchise to the next level with personalization and community taking center stage. SingStar PS3 allows you access to a catalog of hundreds of downloadable songs featuring the real artists and videos, via the PS3 online SingStoreTM. Become a global star as you share your SingStar experiences with friends and the online SingStar community via captured video, audio and photos. A perfect addition to the social gaming genre, SingStar will revolutionize the way you spend time with friends and family.
KEY FEATURES
• A true interactive singing experience, where everyone is a star as they sing along with their favorite artists to the authentic videos of chart-topping tracks.
• With the SingStore feature, download and purchase hundreds of songs and videos from across multiple genres to build your ideal SingStar playlist. You pick the songs and create your own personalized SingStar party collection!
• Exclusively on PS3, experience My SingStar Online, where you can share your personal SingStar performances and experiences by uploading your own photos and videos created from within the game. Meet friends, view and rate videos created by others within the SingStar online community.
• Utilizing the Blu-ray disc and PS3’s high-definition support, view select videos in full HD.
• Perform solo-style or challenge friends and family to a sing-off with multiplayer gameplay.
• PLAYSTATION®Eye camera compatible, allowing players to capture and share their performances, watch themselves performing as the main act and record special moments in the spotlight for playback.
• Multiple difficulty levels and selectable song lengths provide customized gameplay for all-ages and musical abilities.
Launch Date: Fall 2007
  
 
Uncharted: Drake's Fortune
A 400-year-old clue in the coffin of Sir Francis Drake sets a modern-day fortune hunter on an exploration for the fabled treasure of El Dorado, leading to the discovery of a forgotten island in the middle of the Pacific Ocean.
The search turns deadly when Nathan Drake becomes stranded on the island and hunted by mercenaries. Outnumbered and outgunned, Drake and his companions must fight to survive as they begin to unravel the terrible secrets hidden on the Island.
GAME FEATURES
• Using maps and ancient artifacts, uncover clues and unravel mysteries to find a forgotten island and a treasure that was thought to have never existed
• Explore exotic locations. Traverse through living jungles and spectacular 400-year-old ruins.
• Drake’s companions and allies play an important role in the adventure through cooperative mechanics, gun play and exploration.
• Experience fast-paced gunplay: use a variety of environmental elements for cover, shoot enemies off of moving vehicles in high speed chases and more.
• Use an array of hand-to-hand fighting moves to put your enemy off balance. Anything from wild haymaker punches to running drop-kicks.
• Naughty Dog's advanced animation techniques allow Nathan to switch seamlessly between movements and achieve a whole new level of believability in gameplay. Nathan can reload his weapon while dodging bullets and find cover behind a wall, all in one smooth natural motion.
• Characters express lifelike emotion using gesture and facial expression through the use of Naughty Dog’s proprietary Wrinkle Mapping Facial Animation system.
• High-definition range lighting delivers full floating point color calculations yielding an unequaled level of realism and detail.
• Hyper realistic water through physics based Wave Simulation paired with cutting edge Refraction/Reflection rendering techniques.
• Utilizing next generation rendering techniques such as Bump Mapping, Parallax Mapping, Blend Shaders, Global Illumination, Runtime Shadows and Real Time Shadows, Naughty Dog has created a vibrant living environment.
  
 
Lair
[YOUTUBE]http://www.youtube.com/watch?v=9jP3Hi0ubag[/YOUTUBE]
LittleBigPlanet
The LittleBigPlanet experience starts with players learning about their character’s powers to interact physically with the environment. There are places to explore, creative resources to collect and puzzles to solve – all requiring a combination of brains and collaborative teamwork. As soon as players begin their creative skills will grow and they will soon be ready to start creating and modifying their surroundings – the first step to sharing them with the whole community.
Characters have the power to move anything in this glued and stitched-together 3D landscape; they have the power to design, shape and build both objects and entire locations for others to view and play. There’s no complicated level editor; all of these skills can be learned by simply playing the game. Creativity is part of the gameplay experience and playing is part of the creative experience. Players can make their world as open or as secretive to explore as they like. When it’s ready, they can invite anyone within the LittleBigPlanet community to come and explore their patch – or can go and explore everybody else’s.
KEY FEATURES
• There’s not just one way to play. Players craft their own individual experience based on their own creativity.
• Unlimited possibilities for user-created content – players can customize everything: their characters, the landscape around them and their own patch on LittleBigPlanet.
• Players learn new skills and discover new items to aid them on their creative journey Explore the massive single player game or go online to find user-generated content.”LittleBigPlanet will change every day as players contribute their own levels
• Online and offline multiplayer modes – play alone, work as a team or get competitive
• LittleBigPlanet global community for players to get involved with: includes player comments, rankings and easy communication with new and existing friends
  
  
  
Heavenly Sword
When the invading King (played by Andy Serkis) destroys the warrior clan that guards the Heavenly Sword, the clan leader’s daughter, Nariko, takes up the sword in a desperate fight for survival. Nariko must now pay the ultimate price as she embarks on one last mission of vengeance against the King and his army before her life is finally and irreparably overtaken by the omnipotent Heavenly Sword…
Andy Serkis, the world’s leading CG actor, famous for his roles as Gollum in “The Lord of the Rings” and Kong in “King Kong,” was heavily involved in the creative process. As well as starring in Heavenly Sword as the villain, King Botan, Andy was a major contributor to the character development, writing, casting, directing and performance capture for the PS3 title.
Heavenly Sword features a deep, diverse combat experience made possible only on PS3.
KEY FEATURES
• The Heavenly Sword – The Heavenly Sword itself can transform into three distinct weapons, each with its own accompanying fighting stance used by Nariko to vary combat styles.
• The Combat Engine – The combat engine can scale up from sophisticated one-on-one encounters to one-on-many, where enemies employ intelligent squad-based dynamics, right up to combat against battalions pushing real-time gameplay and Artificial Intelligence (AI) to unprecedented new levels.
• Physics-Based Combat – The physics-based combat allows players to sweep debris against opponents, kick tables to halt an oncoming surge of fighters, smash the enemy into the scenery, or throw bodies into other enemies using “aftertouch” controls.
• Wide range of Objects & Weaponry – Heavenly Sword provides a wide range of objects & weaponry including rapid fire crossbows and massively damaging bazookas.
• Creative in-game Cinematography – Coupled with real-time story evolvement and amazing set-pieces, Heavenly Sword feels like a blockbuster action movie that takes combat gameplay to new heights.
  
  
  
 
Trailer:
[YOUTUBE]http://www.youtube.com/watch?v=tZYCDWQeKnU[/YOUTUBE]
NBA '08
To complement the fast-paced basketball action, NBA ’08 introduces an all-new progression system where players earn skill and experience rewards that can be used to thoroughly customize player appearance and play styles. With an upgraded control system from last year that utilizes broader SIXAXIS functionality, gamers can engage in all-new and comprehensive gameplay movement on and off the ball. Also for this year, character models are updated with new animations, more dynamic movement, and new skin textures to give them a more realistic look. Additionally, the user interface has been significantly revamped to incorporate a retro NBA look and feel – from the menus down to the loading screens. To submerse gamers in a true basketball atmosphere, NBA ’08 introduces for the first time a comprehensive and in-depth audio commentary with top broadcast talent. With a fully reworked user interface, revamped character models and environments, and a robust online system with player profiles and quick play options, NBA ’08 is set to push the envelope for NBA action and bring an unparalleled basketball experience to the PS3.
KEY FEATURES
• All-New Progression System – NBA ’08 introduces a new system of rewarding players for game exploration and advancement by providing numerous customizable player options. As gamers play NBA ’08, they will be challenged to complete tasks and goals that will earn experience. In turn, experience can be used to customize characters and show them off as status symbols of game achievement. Reaching higher profile levels will grant access to better gear and unlockable content, and players will be able to house awards in a virtual trophy room.
• Greater Online Accessibility – Utilizing an online hub where players can readily share game features and data, NBA ’08 provides a streamlined approach for online basketball gaming. For this year, gamers will be able to participate in a social environment where they can easily show off custom created players and gain access to streaming NBA video, player-created pages, and improved leaderboards.
• NBA Replay Mode – Back to test the skills of the most hardcore NBA fans, “NBA Replay” is once again available for players to re-enact great performances from the ’06 -’07 season and work through the entire past season’s worth of memorable gameplay scenarios.
• NBA Replay (Games of the Week) – Returning with an all-new set of upcoming highlight-reel plays, “Games of the Week” will allow players to download five scenarios each week involving real NBA games from the upcoming ’07 -’08 season and attempt to replay those magical moments within the game.
• Brand New Full Audio Commentary – NBA ’08 now delivers the sights and sounds of an NBA broadcast to the user with authentic play-by-play and in-depth color commentary. Newly incorporated audio, cut scenes, and UI elements blend together to transport gamers into a slick and organic NBA-themed world.
• Enhanced Gameplay and A.I. – In addition to the core fundamentals of gameplay,
NBA ’08 improves on team gameplay elements. Offensive and defensive player positioning is more authentic, where players space themselves correctly on offense and defenders react more realistically to shots, layups, and shifts in offense. Passing and catching is revamped to reward users with good shots when a quality pass is made. Additionally, a new game management system requires player strategy to determine play calling, when and who to substitute, and when to call a timeout.
• Greater SIXAXIS Controls – Expanded SIXAXIS functionality provides an all-new and deeper set of control options including specific dribbles as well as high and low offensive and defensive moves.
• Expanded Character Movement – A new contact mechanism takes into account a player’s momentum when pushing into one another, introducing a “physical” (as opposed to finesse) game play mechanic. Additionally, more emphasis is placed on off ball play, where gamers use skills to improve team abilities including reaction time and attention to passing windows.
• Brand New Animations – Animation variety is significantly increased, featuring a variety of new passing and dribbling styles, defensive postures that include high and wide coverage, as well as new looks for box out and post-up activity.
• Updated Environments – Arenas given more life with more dynamic movement and animations, particularly with coaches, bench players, and crowd.
• Enhanced Character Models – Utilizing a refined version of lighting and shader techniques, NBA ’08 produces characters that look more authentic and realistic than ever.
• Full HD at 1080p –NBA ‘08 continues to deliver true high definition at 60 frames per second, delivering the sharpest and most realistic basketball experience available.
• Mini-Games – Play on your own or against friends in multiple mini-games including “Own The Court”, 3-Point Shootout, and the PlayStation Skills Challenge.
  
Trailer:
[YOUTUBE]http://www.youtube.com/watch?v=D0umInky82M[/YOUTUBE]
Eye of Judgement
Players have four ways to play THE EYE OF JUDGMENT, single player against their PS3, against an opponent in two-player mode, against an opponent online, or letting the PS3 play out a round with the cards the player owns. THE EYE OF JUDGMENT comes with a starter deck of 30 character and spell cards manufactured by Hasbro. Pre-constructed decks and booster packs, sold separately in stores, can be purchased to strategically build the perfect deck using the 110 cards unique cards available.
KEY FEATURES
• A revolutionary new way to use the PS3 system, based on traditional trading card games and given a new dimension in 3D by next-generation technology.
• Developed in collaboration with Hasbro and its Wizards of the Coast subsidiary that produces MAGIC: THE GATHERING
• Four ways to play - player vs. PS3, player vs. player offline, player vs. player online, PS3 vs. PS3 using players own deck.
• High Definition 3D animated characters and vehicles come to life seamlessly into the on camera view of your tabletop.
• THE EYE OF JUDGMENT will be bundled with PLAYSTATION Eye, 9 Fields mat, stand, a starter deck of 30 cards, and a booster pack of 8 cards. More than 100 different characters and spells will be offered via additional booster packs and pre-constructed decks, available at major retail chains.
• THE EYE OF JUDGMENT is a socially engaging title that will appeal to gamers of all ages and abilities.
Launch Date: Fall 2007
  
  

TimeShift
TimeShift is a first-person shooter (FPS) video game that immerses the player in a deep storyline as the main character is equipped with a unique quantum suit that slows, stops and reverses the flow of time.
With a robust multiplayer experience, gamers can take the time control powers online with up to 16 players battling it out across seven game modes. In addition, gamers can customise their own game mode using over 60 options with a total of 14 multiplayer maps to choose from.
“Sierra Entertainment and Sabre Interactive are changing the way gamers play FPS games by giving them the ultimate weapon – Time,” said Al Simone, SVP of Global Marketing for Sierra Entertainment. “TimeShift will compete with the best shooter games of the year on any platform and will offer PLAYSTATION 3 gamers a visceral new experience unlike any they have ever seen or played before.”
  
WarHawk
Latest batch of WarHawk screenshots from the conference.
  
  

Dark Sector
Dark Sector thrusts players into the role of Hayden Tenno, an elite black-ops agent sent on a dangerous assassination mission into Lasria – an Eastern European city on the brink of ruin that hides a deadly Cold War secret. Attacked by an unknown enemy, he awakens to find part of his body altered by an infection that has granted him inhuman abilities. Now, Hayden must learn to evolve along with his powers, to survive and to become a hero.
Created by acclaimed developer Digital Extremes, Dark Sector is a new and original action-thriller designed exclusively for next-generation consoles. A dark, gritty experience packed with fast action, incredible superpowers and an engaging story; Dark Sector represents the next evolution of action gaming.
KEY FEATURES:
• All-New, Original Action Title – Built from the ground-up specifically for next-generation consoles, Dark Sector offers an original storyline that absorbs players in one of the most cinematic and emotionally-gripping 3rd person action game to date.
• Evolution Powers – After being exposed to a failed cold-war experiment, Hayden will physically evolve specialized superpowers that become more lethal and sophisticated over time.
o The Glaive –– A bladed disc that grows out of Hayden’s infected hand, this weapon will be one of the key elements throughout the game. The strength and versatility of this weapon make it truly unique and compelling.
It can be thrown at enemies with brutal results,
Collect elements from the environment such as fire and electricity to use on enemies and interact with the world.
Contains a light source to be used in dark areas; can be used in conjunction with conventional weapons.
• No HUD – Dark Sector removes traditional on-screen elements such as health bars and ammo meters, instead using the character himself as the HUD. As the character takes damage he will begin to physically show it, ammunition levels will be displayed on guns, available weapons and inventory will be displayed on the character – all serving to keep the player focused on the character and the gameplay.
• Intuitive controls – Simplified and intuitive controls keep players immersed in the action freeing them to utilize their skills in targeting and eliminating enemies.
• Dynamic Camera – Dark Sector employs an over-the-shoulder 3rd person perspective giving the player a full view of the world around him, while also showing full visual of Hayden allowing for the player to make a connection with the character.
• Upgradeable Conventional Weapons – Beyond the evolution powers, Hayden will have an arsenal of conventional weapons at his disposal that can all be upgraded and made more powerful throughout the game.
• Intelligent AI – Players will employ special tactics while encountering new and different enemy combat tactics as the evolving AI communicate amongst themselves, take cover and offer realistic responses to player actions.
• Compelling Main Character – Hayden Tenno is a cold-blooded, ruthless character who has superhero type powers and responsibility thrust upon him – a true anti-hero who makes no excuses for his actions. Through the storyline, players will witness Hayden’s transformation into something more than he was, his fight against the powers taking over his body and the effects it has on his psyche.
Release Date: September 2007
  
Harry Potter and the Order of the Phoenix
  
Ninja Gaiden Sigma
  
  
 
Pirates of the Caribbean: At World's End
  
 
Stranglehold
  
The Darkness
 
Tom Clancy's Ghost Recon Advanced Warfighter 2
  
Transformers: The Game
 
Conan
  
Fantastic 4: Rise of the Silver Surfer
  

Hellboy
  

The Bigs
  
Tom Clancy's Rainbow Six
Vegas
  
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05-18-2007, 02:22 PM
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PS3Chat Members
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Where is KILLZONE???
__________________
Parachutes are like minds.. They work better when they are open..
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05-18-2007, 03:39 PM
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PS3Chat Members
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LATE 08!!!!1
nice one, whoever put this up (i'm guess sprint =] )
i'll have a crack at it late, just gotta finish far cry first
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05-18-2007, 03:49 PM
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Quote:
Originally Posted by Dr. Mitsos
Where is KILLZONE???
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Are you copying me? I'm going to have to get aggressive now I think...
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05-18-2007, 04:09 PM
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PS3Chat Members
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your both actually copying me, i was the first one to admit i'm a massive killzone fan. I BROUGHT THE GAME ON RELEASE AND COMPLETED IT 8 TIMES IN A ROW! =]
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05-18-2007, 05:03 PM
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Smithy you're not a true fan, you're a glory supporter. You don't own Liberation on the PSP. Now me, I own it, I'm die hard and will always defend it in front of even the most critical.......critic! Beat that sucka!!
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05-18-2007, 05:49 PM
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