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Old 04-23-2008, 11:50 AM
 
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Burnout Paradise ‘Cagney Update’ Details Revealed

burnout-paradise-cageny-upd.jpg


Criterion Games have revealed some new details for their upcoming Cagney software update for Burnout Paradise with their main goal of improving the ranked races.Here’s a list of the changes / improvements that will be made when the Cagney software update becomes available for download:



  • Custom Routes are no longer featured in competition races

    You can choose from 40 predefined Paradise Drives that we’ve sanctioned – 7 came from fans, 10 more came from the team. They’re all great routes – we hope you enjoy them!

  • Sanctioned Routes have their own Time Leaderboards

    The new routes each have their own leaderboard, so you can all see who’s the fastest per route. Now, it’s now not just about winning a race, you can now measure your finish time against everyone else’s.

  • Traffic can no longer be switched off in competition races

    For the sanctioned routes, we’ve optimized the traffic density for great racing, so there’s no need to switch it off.

  • No more ‘rounds’ in competition racing

    Most 5-round races don’t end with the same number of players that started. Many players disconnect, when they feel like there’s no chance of winning, so we’ve got rid of the concept of rounds.Now, you can’t get locked into a 5 round race without knowing where the races are going and you can select a car that suits the race and your driving style. It also means the scoring system reacts after every race, so it’s quicker and if you do disconnect, you only lose your results for the race you were on.

  • Cars can be grouped by Boost Rating

    If you’re hosting, you can limit the cars available based on the Boost Speed of the car. Limiting to Boost Level 3 cars, for example, still gives you 10 massively varied cars but they’ll all be pretty closely matched for great racing. (We’ve also fixed a few anomalies in the car groupings and changed the order so it’s easier to check out the cars in the select screen). This adds a ton of variety to the racing and we’ll see a much wider range of cars used – not just the PCPD!

  • Car Select now appears after the Race Route has been selected

    Switching to single races also allows us to make sure everyone gets to see the route before the car select. The host can’t make sure they’re the only one who knows the route, and now everyone gets a chance to choose an appropriate car.

  • The host can’t kick other players any more

    Hosts are kicking players in ranked games to ensure they can win. Pointless and irritating. So we’ve stopped it. The downside to this is that there’s no way to kick an abusive player, although if you’re hosting, you can just quit the session. In the future we’ll have a simple vote system that allows the host to vote to kick someone - they’ll still need a majority decision from the remaining players for the kick to activate.

  • Grid position is based on player ranking

    In the past, the very first grid was set randomly – clearly this doesn’t make sense. Now, the grid’s based on ranking with the highest ranked player at the back.


[via Criterion Games]




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Old 04-30-2008, 07:37 AM
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Is it 2player?
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Old 06-04-2008, 09:29 PM
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Wtf where is the simple update of a restart option in single player? That's why i basically stopped playing, if you lose or make an error that would cost you the race, you'd have to go to the event start line which 99% of the time is across the other side of the map. What a joke. If there already has been an update for this, excuse the post. Havent played in months and months.
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Old 06-06-2008, 06:25 AM
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i am happy when we have cooperated together.
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Old 06-08-2008, 06:19 PM
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I agree with Mikey on the restart ooption. ButI still play from time to time, I mostly stopped because I got 98% of the cars minus 1 or 2 carbon cars.

These updates are cool though but The last 2 we'll have to pay for unfortunetly.
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Old 10-03-2008, 05:51 PM
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anybody know about multiplayer on this
?
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